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    Main Quest

    Updated
    Jul 2, 2026
    Main Quest

    1. Loadout & Prep

    The Easter Egg can be done solo or co-op, and many steps can be done in different orders. Dog rounds will change your map location between “Destroyed” and “Past” Nuketown.

    1. Loadout & Prep

    • **Weapon:** Novoline AR (or any preferred AR). Weapon Recommendation
    • **Lethal:** Tomahawk, Semtex, or Cluster Grenade. Lethal Equipment Choices
    • **Tactical:** Decoys are recommended. Tactical Equipment Choices
    • **Gobblegums:** Shields Up, Aftertaste, and Power Keg are good choices. Gobblegum Recommendations
    • The Easter Egg can be done solo or co-op, and many steps can be done in different orders.
    • Dog rounds will change your map location between 'Destroyed' and 'Past' Nuketown. Always copy the version of Nuketown shown in the guide.

    2. Early Game Setup (Destroyed)

    • **Collect Vials:** Head into the yellow house and pick up the vials from the upstairs desk. Collect Vials (Yellow House)
    • **Fill Vials:** Go to the green house kitchen. Hold interact on the faucet to fill the vials with acid. Fill Vials with Acid (Green House)
    • **Gather Truck Keys:** In the yellow house backyard, pick up the truck keys from the character stabbed with a golf club. Gather Truck Keys (Yellow House Backyard)

    3. Unlock Pack-a-Punch (Past)

    • **Teleport to Past:** Kill zombies to trigger a dog round, which will teleport you to the 'Past' version of Nuketown. Map Teleport to Past Nuketown
    • **Move Truck:** Use the truck keys on the truck blocking the Pack-a-Punch machine to move it. Move Truck to Access Pack-a-Punch
    • **Activate Pack-a-Punch:** Shoot the yellow blobs surrounding the Pack-a-Punch machine until it's active. Shooting Yellow Blobs for Pack-a-Punch
    • **Use Pack-a-Punch:** Upgrade your weapon. Pack-a-Punch Activated
    • The Trinity Avenue area of the map is now open.

    4. Collect Wonder Weapon Parts

    • **Obtain Sealant:** In the yellow house (Past), find the sealant on the shelves upstairs. Obtain Sealant (Yellow House - Past)
    • **Break Swing Set:** In the yellow house backyard (Past), melee the swing set to destroy it. Pick up the swing seat that drops. Collect Swing Seat (Yellow House Backyard - Past)
    • **Find Ringing Mannequin (Destroyed):** Teleport back to Destroyed Nuketown via a Temporal Conduit. Find the mannequin making a distinct ringing sound. Identify Ringing Mannequin
    • **Find Ringing Wall Goo (Destroyed):** Locate the wall goo that is also making a ringing sound. (Locations include Yellow House Garage, Green House stairs, Trinity Ave). Identify Ringing Wall Goo (Yellow House Garage), Identify Ringing Wall Goo (Green House Stairs), Identify Ringing Wall Goo (Trinity Ave)
    • **Find Ringing Yellow Cyst (Destroyed):** Locate the yellow cyst making a ringing sound. Kill zombies nearby to obtain a Barrel. Killing Zombies for Barrel (Ringing Cyst), Barrel Acquired
    • **Locate RC Car Controller (Destroyed):** Find one of the three possible spawn points: behind Pack-a-Punch crates in Trinity Ave, on a broken shelf in the Yellow House Garage, or on a dirt pile in the Green House Backyard. RC Car Controller (Trinity Ave Location), RC Car Controller (Yellow House Garage Location), RC Car Controller (Green House Backyard Location)
    • **RC Car Mini-Game:** Use the RC car controller to drive the car through a specific path in Destroyed Nuketown and detonate it near a barrel in the Yellow House Garage. RC Car Mini-Game Navigation, Detonate RC Car
    • **Collect Chalk:** After the RC car detonation, enter the Yellow House Garage (Destroyed) and pick up the chalk from where a stone-looking zombie faded. Collect Chalk (Yellow House Garage)

    5. Complete Piano Teacher Step (Destroyed/Past)

    • **Spawn Piano Teacher:** Go to the Green House Backyard (Destroyed). Wait for the Piano Teacher zombie to spawn (can take ~2 minutes, check the back left arch area).
    • **Turn Piano Teacher:** Use Brain Rot ammo mod or a Psych Grenade on her. She will run into the Green House. Purchase Brain Rot Ammo Mod, Purchase Psych Grenade, Piano Teacher Enters Green House
    • **Activate Piano:** Teleport to Past. Enter the Green House. The Piano Teacher will be playing the piano. Run back to the portal and teleport to Past again. Teleport to Past (Piano Teacher Step), Piano Teacher Playing Piano (Past)

    6. Assemble Wonder Weapon & Upgrade Prep

    • **Apply Acid to Mannequin (Past):** Teleport to Past. In the Yellow House (Past), interact with the previously identified ringing mannequin. This will apply acid to its head. Apply Acid to Mannequin (Past)
    • **Collect Hammer:** Teleport back to Destroyed. Collect the hammer (mannequin part) from the ground where the mannequin was. Collect Hammer (Mannequin Part)
    • **Destroy Wall Goo (Past):** Teleport to Past. In the Yellow House Garage (Past), use an explosive (Semtex, Cluster Grenade, or Molotov) to destroy the ringing wall goo. Destroy Ringing Wall Goo (Yellow House Garage), Wall Goo Destroyed, Scavenge for Explosives (Trinity Ave)
    • **Collect Stock:** Teleport to Destroyed. Collect the stock (wall part) from the destroyed wall in the Yellow House Garage. Collect Stock (Wall Part)
    • **Craft Blundergat:** At the workbench in the destroyed van (Destroyed), open it and melee to assemble the Blundergat using the collected parts (Hammer, Stock, Sealant, Barrel). Assemble Blundergat (Workbench), Blundergat Assembled

    7. Upgrade Wonder Weapon (Blundergat)

    • **Plant Tree (Past):** Teleport to Past. Go to Trinity Avenue and plant the irradiated seeds in the hole in the ground. Irradiated Seeds Acquired (Workbench), Plant Irradiated Seeds
    • **Grow Tree (Past):** Fill the tree with zombie souls by killing zombies nearby with the Blundergat. Fill Tree with Zombie Souls
    • **Collect Firewood (Destroyed):** Teleport to Destroyed. Throw a Tomahawk at the grown tree three times to obtain Strange Firewood. Throw Tomahawk at Tree, Strange Firewood Collected
    • **Light Fireplace (Past):** Teleport to Past. Place the firewood in the fireplace and ignite it with a Molotov. Place Firewood in Fireplace (Past), Ignite Firewood with Molotov
    • **Start Soul Collection for Upgrade (Destroyed):** Teleport to Destroyed. Spend a full round in Destroyed. The next round, a Tortured Zombie spawns trapped in fire. Tortured Zombie for Blundergat Upgrade
    • **Collect Tortured Souls:** Lure the Tortured Zombie to the workbench in the destroyed van. Kill it with the Blundergat directly in front of the bench. Repeat this process two more times for subsequent Tortured Zombies. Kill Tortured Zombie at Workbench
    • **Retrieve Upgraded Blundergat:** Teleport to Past. Melee the workbench. Then, teleport back to Destroyed and melee the workbench again to pick up your upgraded Blundergat. Upgraded Blundergat Retrieved

    8. Complete Children's Games (Past)

    • **Hopscotch:** In Trinity Avenue (Past), stand on the chalk 'X'. Interact with the twins. Jump from square 2 to 12, timing your jumps to avoid the black square moving across the grid. If you fail, wait 60 seconds to restart. Hopscotch Grid Appears, Playing Hopscotch, Hopscotch Completion
    • **Four Square:** Place the goggles (found with Wisp T perk) and the headset (found with Death Perception perk) into the toybox in Trinity Avenue (Past). Place Goggles and Headset in Toybox, Toybox with Items
    • **Play Four Square:** Interact to start. Melee or shoot the ball into adjacent squares without it landing on the same square twice. Playing Four Square (Ball Melee), Four Square Completion
    • **Jacks (Piano Game):** In the Green House (Past), activate the piano teacher (Brain Rot/Psych Grenade). Interact with the piano. Play the keys in the sequence: 8, 6, 7, 5, 6, 5, 3, 5 (or follow the on-screen numbers if shown). Piano Puzzle (Jacks), Playing Piano Notes
    • **Fill Gold Items:** After each game is completed successfully, a gold glowing item (soul box) will appear. Fill each with souls by killing zombies with the upgraded Blundergat. Gold Item for Hopscotch, Gold Item for Four Square, [SCREENSHOT:29:10]

    9. Musical Notes (Destroyed)

    • **Find & Count Blinks:** Teleport to Destroyed. Locate the eight blue musical note symbols around the map. Count how many times each symbol blinks in a row. Note Spawn Location 1 (Bunker), Note Spawn Location 2 (Wooden Wall), Note Spawn Location 3 (Bus), Note Spawn Location 4 (Spawn Fence), Note Spawn Location 5 (Yellow House Backyard), Note Spawn Location 6 (Trinity Ave Left), Note Spawn Location 7 (Trinity Ave Right), Note Spawn Location 8 (Trinity Ave Far Right), Note Spawn Location 9 (Trinity Ave Back Left)
    • **Activate Notes:** Interact with the symbols in increasing order of blinks (e.g., the 1-blink symbol first, then the 2-blink symbol, and so on up to 8). [SCREENSHOT:24:45]

    10. Final Boss: The Dark Heart

    • **Initiate Boss Fight:** Teleport to Past. In the Yellow House Backyard (Past), interact with the swing set to initiate a boss fight vote. Initiate Boss Fight
    • **Phase 1 (Sists):** The boss, a large black heart, will appear. Kill zombies to fill yellow sists at three marked locations. This will break the surrounding black blobs and allow you to damage the boss. Phase 1: Sists and Blobs, Phase 1: Second Sist, Phase 1: Third Sist
    • **Phase 2 (Meteors & Defenses):** The boss becomes immune. Avoid orange circles on the ground indicating meteor strikes. Defend blue blobs at three marked locations for ~60 seconds each. Phase 2: Blue Blob Defense
    • **Phase 3 (Tethered Zombies):** The boss becomes immune. Lure tethered zombies to the three black blobs. Defend them until they tether, then shoot the tethered zombie with the Blundergat to destroy the blob. Phase 3: Tethered Zombie, Phase 3: Tethered Zombie Kill
    • **Damage Phases:** After each set of defenses, the boss becomes vulnerable. Shoot the glowing cracks in its heart for critical damage. Damage Phase: Shooting Boss Heart
    • **Victory!** Deplete the boss's health bar to complete the Paradox Junction Easter Egg! Main Quest Complete

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